In the 1960s, childhood feels both endless and fleeting on Long Island—lazy afternoons, neighborhood games, and secrets too big to share.
Two brothers, restless with imagination, build Botch Town, a cardboard replica of their community, tucked away in their basement. Figurines stand in for neighbors, friends, and family. But it’s their younger sister, Mary—strange, sharp, and otherworldly—who quietly manipulates the clay residents.
When disappearances, deaths, and eerie sightings grip their town, the brothers notice an unsettling truth: every shift in their miniature world plays out in reality. And when a sinister stranger in a long white car appears, the connection becomes undeniable.
The line between make-believe and nightmare has vanished. If Mary keeps remaking the town, what else might come to life?