The Grim Company

The Grim Company

Luke Scull
Dark Fantasy, Epic Fantasy

The Gods are dead, and tyranny reigns. The world needs heroes, but it gets the Grim Company instead.

The Magelord Salazar rules Dorminia with an iron grip, using his powerful Augmentors to root out any trace of dissent. On the other side of the Broken Sea, the White Lady conspires with her spymistresses, the Pale Women, to overthrow his brutal regime. Meanwhile, demons and abominations ravage the Highlands, threatening to consume all.

Enter the Grim Company—a ragtag band of misfits: aging warriors, a crippled Halfmage, two orphans, and an unexpectedly skilled manservant. They’re not the heroes anyone asked for, but they’re all the world has left.

As dark forces gather, the fate of nations rests on their unlikely shoulders. Can they defy Salazar’s iron rule, or will they be crushed under the weight of their own failures?

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